Perk↕️ | Copy Code↕️ | Type | Rank 4↕️ |
---|---|---|---|
Armor Penetration | Combat | Enemy armor is decreased by 25% for 6 seconds after critical hit. | |
Ballistics | Combat | Ballistic weapons range is increased by 30% | |
Crippling | Combat | Previous ranks now apply to all enemy types. You now do 100% more damage to downed enemies | |
Demolitions | Combat | All previous bonuses are doubled. | |
Dueling | Combat | Melee kills heal you for 10% of your health. | |
Heavy Weapons Certification | Combat | Gain 25% Physical resistance while aiming down sights with a heavy weapon. | |
Incapacitation | Combat | EM weapons have a 15% chance to do 300% EM damage | |
Lasers | Combat | Laser weapons have a 5% chance to set a target on fire. | |
Marksmanship | Combat | Critical hits using a non-automatic ranged weapon without a scope do double damage and those with scopes knock down enemies on the next shot. | |
Particle Beams | Combat | Particle beam weapons have +5% crit chance. | |
Pistol Certification | Combat | Pistol kills grant +25% critical hit chance for 5 seconds. | |
Rapid Reloading | Combat | Chance on hitting enemies to increase reload speed for all weapons by 50% for 15 seconds. | |
Rifle Certification | Combat | Reload rifles 30% faster while you're standing still. | |
Sharpshooting | Combat | Ranged critical hit kills increase your critical chance with all ranged weapons by 25% for 20 seconds | |
Shotgun Certification | Combat | Shotgun kills grant a small chance to stun additional targets with shotguns for a limited time. | |
Sniper Certification | Combat | Scoped weapons do 50% more damage while using the scope. | |
Targeting | Combat | 10% chance to disarm targets hit when shooting without aiming. Marks up to four enemies within 100m that damage you. |